System Updates

Posted: February 23, 2018 by luvlymish in Game, Game Play, System

It’s like players at a serial killer convention are murderous so and sos… we’ve got two updates to our system:

Garotting

Though you can phys-Rep garrotting someone you should only actually hold the garrotte wire in one hand.

Strangulation Rules still apply with a garotte but after the victim falls unconscious you’re doing Weapon damage at a rate of 2 per 20 seconds. It still takes two minutes after unconsciousness to kill them.

If it’s a surprise attack then it’s a surprise attack with a weapon and those rules apply. It is not a coup de grace as it is not done with a firearm.

Poison

Though there may be all kinds of setting information useful for your roleplay on different poisons they essentially come in 3 different forms:
Poison 1, Poison 2 and Poison 3.

If you have poisons you will be issued with a number of small stickers labelled, 1, 2 or 3 depending on the type and/or amount of poison you have. Your phys-rep for putting the poison in someone’s cup is to place the sticker upon the bottom of the cup. You must tell a ref that you have done this.
If you are attempting to poison more than one person at once you must place two stickers upon the bottom of the relevant bottle/container. Again, tell a ref that you have done this. It is possible to try and poison solid food but this will be detectable to anyone tasting the food and the sticker should be placed as obviously as possible if this is done. Players can make the decision to suicide by poisoned food if they wish – let a ref know if you are doing this.

If someone drinks all of the poisoned liquid then they have been sucessfully poisoned, if they drink some or most of it then a ref will let them know what happens. Players who see the stickers have only done so ooc and should not react in character.

Poison 1 will cause you to lose 1 hit point every 30 minutes and this is counted as weapon damage. This should be roleplayed appropriately, if you’re not certain what you’ve been poisoned with and thus how to roleplay – ask a ref. This can be treated as usual by Medicine and First Aid.

Poison 2 will cause you to lose 2 hit points every 30 minutes and this is counted as weapon damage. This should be roleplayed appropriately, if you’re not certain what you’ve been poisoned with and thus how to roleplay – ask a ref. This can be treated as usual by Medicine and First Aid.

Poison 3 will immediately reduce you to zero hit points and is counted as weapon damage. Feel free to fit, thrash about and roleplay similarly. This can be treated as usual by Medicine and First Aid.

There are also Antidotes;
Antidote 1, Antidote 2 and Antidote 3.

Antidotes 1 and 2 may be administered at any point before death and will immediately prevent the relevant poison from doing further damage as well as restoring up to 3 points of damage. (If you’ve only lost 1 point due to poison it will only restore 1 point, antidotes do nothing for damage taken from fists).
However Antidote 1 will only do this for Damage taken by Poison 1 and Antidote 2 will only do this for Damage taken by Poison 2. They have no effect if Antidote 2 is administered to Damage taken by Poison 1 and visa versa.

Antidote 3 only effects Damage taken by Poison 3 and can only be administered up to 2 minutes after Poison 3 has been ingested.

If someone who has been poisoned is unconscious then they cannot ingest an antidote and need someone with Medicine to administer it to them. Someone with First Aid cannot do this.

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