FAQ

If you’re looking for a general introduction to what we do then check our About page. For answers to specific questions read on.

FAQ

What is LRP/LARP/ Live-Action Role Play?
How do I play in this game?
What kind of rules are we talking about?
Can anyone play?
Am I too old/young to play?
But I have 'X' disability/illness, can I still play?
How do I get to an event?
What about food?
Should I wear costume?
Should I make props?
I'm a new player; is there a lot to catch-up on?
Will a character sheet be provided, or should I print the one you sent me off?
Why do you charge for events?
Will you refund me if I drop out?
Can I be late to the game?
What do the Refs actually do?
What do the Players do?

Can I write my own character?

What sort of safety rules are there?
Do you run Cthulhu/Mythos games?

In-Frequently Asked Quesions

What's a one-day event?
What's a weekend event?
Do you guys make a deliberate decision to run full weekend style things or single day events or are they just the best format for the games you want to run?
Why can't you refund me if I was ill?
I have jury duty some time before the event and I don't know if it will last until the event. Can I still play?
Why do you want to know what accomodations to make for my disability in advance?
What's an event?

I have a meeting for an hour during the middle of a game. Can I go to it and come back?
But the reason I have that meeting is because of my disability causing poor executive function. You told me you'd work around that.
What's the Reserve List?
How do I get into character?
How do I stay in character?
What does Room Thirteen think horror is?
What sort of events does Room Thirteen run?
How do we know what the rules are?

What is LRP/LARP/ Live-Action Role Play?
LARP, sometimes written as LRP, stands for Live-Action Role Play. It’s a kind of game in which you physically act out your character’s decisions and actions. Like a film, or play, your character is the centre of the story, which unfolds around you. You can interact with the game world however you choose.

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How do I play in this game?

To play you need to book a place on an event, we usually announce these some months in advance via this website.
In events, you’ll meet with other characters in a similar position to you. The focus of the roleplay is on atmosphere, character interaction, props and puzzle-solving and the rules of the game serve to facilitate that.

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What kind of rules are we talking about here?

The rules determine things like how much damage your character can take or deal in combat, what skills your character can use, and so on. Take a look on our system page

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How do we know what the rules are?

The system is available here, we also give a run through of rules and system before events happen, and refs are available to answer any questions or resolve any disputes as they happen in-game.

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Can anyone play?

Almost everyone can play. Room Thirteen events combine exploration, investigation, and problem solving, and though some events can contain parts that are physically taxing, it is sometimes possible to avoid those parts on consultation with the ref.
You’ll be playing your character 24 hours a day, and some of this may mean you’re up and about until the early hours of the morning. Some of the content also means that players must be over 18, though we have occaisionally taken players over 16 after discussion with their parents. We will not take players under 16.

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Am I too old/young to play?

Our youngest player was 16 and our oldest player (so far) was 58. If you think that you’re going to enjoy trying out roleplaying then our events are often less physically taxing than other types of roleplay though some events can contain parts that are, it is sometimes possible to avoid those parts on consultation with the ref.
You’ll be playing your character 24 hours a day, and some of this may mean you’re up and about until the early hours of the morning. We will not take players under 16 but we are prepared to think about taking onplayers over 16 after talking with their parents. This is due to the content of some of our games.

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But I have 'X' disability/illness, can I still play?

Talk to the refs, some events will be more easily accessible than others due to location and story. The refs have experience of making events accessible for players who have aspergers, cerebral palsy, epilepsy, impaired vision and who use wheelchairs.
We’re also used to specific dietary requirements – just talk to us first to see if a particular event is (or can be made) accesible for you.

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I'm a new player; is there a lot to catch-up on?

Each of our events are standalone games, there is no continuous universe and no set mythology. Even if we use the Cthulhu mythos, it will be our take on it and readers of Mr Lovecraft, Derleth or the rest shouldn’t make assumptions about how we think things fit together!

The System is designed to be as light as possible. Although there’s a lot of text to read through on the System Page, a lot of that is just examples. After one game, you’ll know it as well as the next player.
If the system is a concern for you, then please email the Ref team and we’ll give you a quick walkthrough and answer any questions you might have.

We’re very friendly and we’ll do everything we can to help you feel included!

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What's a one-day event?

We start somewhere between 11am and 2pm with a pre-game brief, expect between 7 to 9 hours gameplay, with cool off and clear up time at the end. Depending on the venue, the end of the game is likely to happen around 8.30pm, with 1 hour following for the debrief and clear up.
It’s likely that we will expect you to provide your own food for an event costing around £5 but if it’s in the £20 range then food is likely to be included – this will be made clear in the event description.
One-day events don’t have the time for long introductions or discourse over mealtimes as with weekend events so they tend to be faster paced.
Usually one-day events will happen around Lancaster as that is where the majority of the refs and crew live!

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What's a weekend event?

We start somewhere around 5pm on the Friday with a pre-game brief that’ll last about one and a half hours, expect around 30 to 44 hours gameplay (i.e., a full weekend). The end of the game will depend on the players and their actions within the game but Refs will typically aim for around lunchtime on Sunday, with a further hour or so for debrief. Obviously as we want to keep you on your toes, the Ref team are at liberty to change this as part of pre-planning. This can cause knock-on transport concerns, please come and talk to us if you have them.
As we like players to cool down properly we usually rent weekend venues for a full weekend with kick-out time on Monday morning. We’d encourage players to stay for an additional night to eat food, relax, play games (…and help with clear up).
Weekend events are run in self-catered, self-contained accommodation (refs will do your catering). The nature of this will depend on the type of event which is being run, we have used both scout huts and listed buildings if you’d like to get an idea of venues that we have used then please check out our Previous Events page.
They usually cost between £80 and £140 depending on venue hire and the materials needed for our event.
Weekend events will not tend to be non-stop action. We like to build an atmosphere. Your character should be able to have conversation with other characters, or personal goals to pursue. Topics of conversation and sources of interest are likely to come up during the course of events. Expect a ramping sense of threat and growing group hysteria as things go bump in the night, arguments play out over dinner, players decide staying up all night is preferable to sleep or they run away into the night burning everything as they go.

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Do you guys make a deliberate decision to run full weekend style things or single day events or are they just the best format for the games you want to run?

We tend to run a single full weekend a year as that’s where our hearts are. However given the popularity of the shorter events and the fact that some ideas work better for a shorter time period we are looking at running some of our single day ideas in the future. So it’s a combination of format and ideas synching up well and the type of game style we like to run.

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How do I get to an event?

Players are expected to handle their own transport to and from the event unless otherwise stated. Refs will give as much information as they can in advance about the venue location and how close it is to local public transport links, however given the style of our events they are often at some distance from public transport. Where this is the case we will try and make the trip from the trainstation as possible for all players as we can – if we’re given enough notice!
Also players often get caught out if they’ve been driven to a venue and their driver wants to leave at a different time to them, so do remember to discuss with your driver when they are leaving if you’re getting a lift!

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What about food?

Weekend events are fully catered by the Ref team and Crew.
We will ask for your dietary requirements before the event and can make the menu available by request. The menu will fit with the period in which the event is run within (with a few practical or necessary tweaks here and there!). We’re perfectly happy with vegetarian, vegan, pescatarian and coeliac diets and can usually work around other food allergies and intolerances.

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Should I wear costume?

Yes, wearing costume is part of creating atmosphere and setting and should be worn for all games. Costume and accessories should reflect the period in which the game is set. The extent you do this is up to you; we don’t check for suitably lined stockings or particular cuts of suit nor do we worry about authentic materials. This is emphatically not re-enactment. If you want advice then please ask other players or refs as we’ve got a lot of experience to draw on.
However if you want to get expensive or authentic items, then please take into account that events are likely to get confused and messy. Also, our insurance will not cover vintage jewellery going missing or getting broken in a stampede.
If you do buy costume, try to make sure it’s something you’ll get further use out of. Charity shops are brilliant for doing this inexpensively. If you also check in with your local theatre (in the case of Lancaster, we recommend The Grand), then it might be possible for you to hire perfectly period-appropriate costumes for relatively little cost. You could also try borrowing things off your fellow players!
Please do pay attention to any setting and plot information which is given out before the event to gauge suitability. If you hear mention of crawling through wartime trenches, then you need to bring something to get muddy in; if you hear about a wedding, then you’ll likely want to bring your in-character finest. If in doubt, talk to Refs.

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Should I make props?

You don’t have to but if you think that your character should have something and you’d like to make or bring it then send us an email. We may already be providing it for you but we do encourage players to put in whatever effort they need to get into character or enjoy the event to it’s fullest.

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Will a character sheet be provided, or should I print the one you sent me off?

You don’t need to print off the character sheet that we send you before the event (but we reccomend reading it!) as we will provide you with one in the pre-game briefing.

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Why do you charge for events?

We do not make a profit from running events, we run these for the love of telling stories and running games.
What we charge depends on the nature of the event, the cost of the venue, the cost of insurance, the size of the prop budget needed and the number of players we’re expecting to run for.  We run one-off events that require custom-built and sourced props. We re-use and borrow things whenever we can to help keep the price down.

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Will you refund me if I drop out?

This depends on when you drop out. If you let us know you can’t play for whatever reason as soon as possible then we have more chance of replacing you with another person. If we can replace you in the event then we will refund you. Obviously this is easier the more time we have, so if you drop out after only having paid the deposit then you are more likely to get it back than if you drop out after having paid the full balance.
However, we have always ended up having a reserve list of people for our weekend events so far (and our single day events) so it is quite likely we can fill your spot. However, if you drop out the week before the event or the day of the event we will almost certainly not be able to fill your spot so you will not be refunded.

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Why can't you refund me if I was ill?

If you dropped out so close to the event that we couldn’t find a replacement player for you then we can’t refund you because we have already spent your money on hiring the venue, buying the food/ingredients to feed you and making props for the game. We run events on a very tight budget to allow us to be able to charge the absolute lowest we can. So we’re sorry but we can’t refund you.

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Can I be late to the game?

This depends on how late and what sort of game it is. If you will be half an hour to an hour late you will miss the briefing. If you let us know in advance then we can brief you separately (usually before the game) and you can start with everyone else.
It gets more difficult to work around if you are going to be late after time in. In the case of a single day event if you are going to be later than an hour after time in, we would ask you to think about if you will actually enjoy the game that you have paid for given that you will be cutting down on your own game-play. If you do not let us know that you are going to be late in advance then we will assume you are not coming and will not let you join late.
If it is a weekend game and you are going to be able to arrive on the first evening then we can usually accomodate you with enough warning. In an emergency, for example if your car breaks down on the way to an event, then call us as soon as you are able to and we will work something out. If you are asking to arrive on the second day of a weekend or single night event then we would reccomend that you don’t as you are less likely to enjoy the game.

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I have jury duty some time before the event and I don't know if it will last until the event. Can I still play?

Assuming you’re already paid up and signed up by the time you know about your jury duty then get into contact with the court as soon as you can to find out if they think the case you’re assigned will run over onto the event. If they say yes then let us know as soon as possible so that we can fill your space with someone from the Reserve list. If we do that then we can give you your money back.

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Why do you want to know what accomodations to make for my disability in advance?

We hire venues which are usually described as accessible but many need us to tell them in advance that we need them to be accessible for us.
Sometimes our plot may explore issues that have a direct impact on your diability – for example if a horror effect is reliant upon you seeing it to take effect. The longer we have to know about your disability and what accomodations you would like us to make the better we will do.

If you want to think about disability in relation to LARP a bit more, or think about what accomodations might be appropriate for you before approaching a ref then we reccomend this article.

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What's an event?

An event is any game we run. These can be one-day events (lasting around 8 hours), single night events (lasting from one evening/afternoon until the next early afternoon) or full weekend events (lasting from Friday evening to Sunday morning).
If you’re new to horror LARP (or live-action roleplay in general for that matter), we’d recommend that you talk to the refs about your expectations before you come along to your first event as mostly we run full weekends.

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I have a meeting for an hour during the middle of a game. Can I go to it and come back?

No. You should have organised your meeting for a different day or time. We run atmospheric games, often the players are trapped somewhere and it would spoil the atmosphere for them if you left and came back later.
Very rarely we can work around this, if your meeting is at the same time as the brief then we may be able to brief you separately as long as you are present at ‘Time In’.

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But the reason I have that meeting is because of my disability causing poor executive function. You told me you'd work around that.

In the case of an executive function disability we will try and work with you around that (and let you know how much we can work around this) if you have told us about it when we asked for notice of your illnesses and disabilities. If we were unaware of this and you have given us very little time to put a workable alternative in place then we are sorry but you won’t be able to play or you will have to rearrange your meeting.

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Whats the reserve list?

The reserve list is a list of people who tried to sign up after the event was full. They go on a list in the order in which they express their interest so that if someone has to drop out of the event we will ask them if they would like to step in.
The reserve list does not guarantee a place, it simply means that if you’re on the reserve list and one of the signed-up players drops out you will be offered their place.

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What do the Refs actually do?

Apart from everything that goes into developing and running events behind the scenes (everything from the plotting, the props, the research, the cooking, creating the system, the investment of time, sanity, the website, etc., etc.), we’re here to answer any questions you might have before, during or after events, we make a call on anything involving system within the event and be rather enthusiastic about the whole thing.

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What do the Players do?

Essentially play your characters and try to solve whatever mystery or problem we throw in front of you!

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Can I write my own character?

When you’ve signed up for a game we will ask you if you have any character preferences, in the case of some games we will offer you a choice of specific roles we need to be fulfilled. When you give us your preferences then we will try to accomodate what we can into our game but be aware some of your requests may not be able to be fulfilled.

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How Do I Get Into Character?
In the run up to the game take time to read your character sheet, ask the Ref team questions, do research, and meet up with other players. How much you do is entirely up to you, though. Players who throw themselves into into the character tend to have a better experience but it is entirely possible to throw yourself into character without actually spending a whole lot on costume, doing extensive reading up or even meeting other players.

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How Do I Stay In Character?
Whether the game is a one day or a full weekend event, for the full period of game play, you should try to stay In Character and keep a track of their perspective on events. Some players find that a good way to keep in character is to engage in some in character conversation that isn’t directly relevant to events. Some players find that they need a break from the immersion of events to do justice to this and it is ok to find a quiet corner during the event, though if something horrible is bearing down on you, you should probably move.

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What sort of safety rules are there?
Room Thirteen are insured to run events and each event will have at least one first aider present on the ref team. We take our responsibilities seriously and we trust players to not act in a way that might harm themselves or other people. Most of it is common sense but we do run through venue specific safety requirements in the pre-game brief.

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What does Room Thirteen think horror is?

What day is it?
Because of the nature of our ref team, we have a very broad notion of what gets people scared and it really depends on who’s heading the event as to what sort of horror you’ll get.
We have an underlying weakness for the weird and the creepy end of horror rather than the disgusting end of body horror…but that’s a weakness not a definate.

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What sort of events does Room Thirteen run?

We like you to problem solve, this might be working out how to build machinery to save themselves in the game with whatever you can find in the cellar. We like you to investigate exactly what’s going on and try to find a solution.
We like to create a tense atmosphere but we also like players to feel that they can play within that atmosphere.
Characters should feel threatened and scared; character death should feel (and indeed be) a real possibility.
We also like to play with tropes that creep into horror games and see if we can push the format, this might be obvious to experienced players but should remain less obvious to people who haven’t played as much.

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Do you run Cthulhu/Mythos games?

Sometimes. We’re also inspired by other horror writers, videogames, movies, music, and radioplays.

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